After the positive reviews of Sonic the Hedgehog 4; Episode 1, Sega later decided to pick up the hammer and nail and made the sequel to the controversial saga, Sonic the Hedgehog 4; Episode 2. The game was received even worse than its older brother, least by reviewers. This startled Sega into putting the alleged third episode on limbo, and probably killing any hope for Sonic 4 Episode 3. Johnny overall is positive to the game, but is not particularly fond of the game.
Sonic the Hedgehog 4: Episode II plays similar to the previous episode, but with several enhancements. Sonic is now accompanied by Tails, either controlled by the computer or a second player via local or online co-operative play (online support is not included on Android version due to lack of Social gaming support although there's no word if Google Play Games services will be added in the next Android update). Unlike in the 16-bit titles, Tails cannot be played in single player and likewise Sonic can't be played on his own here. There are also new various combination moves that can be performed together, such as Tails lifting Sonic up to places he would be unable to reach otherwise, and the two can roll into a ball to perform a fast and powerful spin attack.
Special Stages in Episode II, also accessed the same way they are in Episode I, are based on the half-pipe style format introduced in Sonic the Hedgehog 2, in which the player is required to collect a certain number of rings before the goal in order to obtain a Chaos Emerald. Also returning are the Red Star Rings that have previously appeared in Sonic Colors and Sonic Generations. One Red Ring is hidden per act, and an Achievement or Trophy is unlocked after collecting them all. There is also cross-compatibility planned for the XBLA and Windows Phone 7 versions, allowing players to alternate their games between them using Cloud Saving.
Owners of both Episode I and II (provided they are both on the same unit) will unlock free Episode Metal content in Episode II. Episode Metal explains how Metal Sonic came back to life after being defeated in Sonic CD. Players play as Metal Sonic through four acts, all of which are reworked zones from Episode I, explaining the significance of those zones to the story as well.
Johnny reviewed this shortly after his Sonic Marathon, and stated that while the game was enjoyable, it came off as bland, with rather lackluster level design and music, though aesthetics and the partner system were interesting ideas.