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Super Mario Bros. The Lost Levels
 184px-250px-Mariobros2japanbox
Developer(s) Nintendo
Publisher(s) Nintendo
Released 1986 (Japan only)
Genre(s) Platformer
Mode(s) Single player
Input methods Controller

Super Mario Bros. 2: The Lost Levels is a video game for the Famicom that was released in 1986 in Japan as a sequel to Super Mario Bros..

Info[]

The sequel to Super Mario Bros. met in non-world-wide release and had mixed reviews. In contrast to its predecessor, this game does not feature a two-player mode. Instead, at the start of the game, players are given a selection between Mario or Luigi. It is also the first entry of the Super Mario series in which Mario and Luigi exhibit differing movements: Mario retains the same movement characteristics from the original Super Mario Bros., whereas Luigi can jump higher and farther, but is significantly less agile. Minor tweaks have been made to the physics engine, allowing Mario or Luigi to bounce higher off the backs of enemies. Aside from improved sound quality, the background music and sound effects are reused from the previous game (except for sounds added for Mario or Luigi skidding and the wind blowing). The various character sprites are for the most part also unchanged, though more detail is given to the surrounding backgrounds and terrain.

SomecallmeJohnny[]

Johnny reviewed the game as part of his Month of Mario. He gave it a 4.5/10, stating that the game as a whole was a disappointment. This review marked the debut of Censored Mode, which Johnny stated that we would need. The feature would carry on for more games. In his playthrough on SGBLikestoPlay, Matt proposed a lower score, as he thought it much worse.

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